Lightning and Express Documentation
This page describes how to use Lightning and
Express. It includes a description of each view
and menu, as well as how to use the function keys,
how to reset your device to factory settings and
some limitations you may encounter.
Although the underlying firmware in Lightning
and Express is the same, the physical features of
each device have a big impact on how you use it.
Lightning has a lot fewer buttons and sensors
than Express. It makes up for it by providing a
note wheel feature (patent pending) and additional views that let
you access the note wheel feature. It also provides a
touch screen popup function key pad that takes
the place of the physical function keys on Express.
In the following descriptions, you may see
references to function keys (e.g. F6/F7) on
Express. The same functions are available on
the popup function key pad on Lightning.
Views
Express provides four views and Lightning
provides six views. Each view focuses on an aspect
of music production. For Express press F5
and F6 to switch between views. F5 selects the
previous view and F6 selects the next view.
For Lightning, tap the lower right corner
of the display and select View- or View+.
Note View (Piano Roll)
The Note View is the main view for Express. It
shows you the notes in the song. The vertical position
of each note represents pitch and the horizontal position
of each note represents time. The width of each note
represents duration. The color of each note represents
its channel.
The background is divided into horizontal and vertical
sections with thin gray lines. The horizontal sections
represent octaves, with the lowest octave on the bottom.
The vertical sections represent measures (equal units
of time). The time signature and tempo are displayed at
the top, to the right of their starting point(s).
A dark red vertical line in the center represents
the current position in the song.
The header displays the current octave, the
transport control setting, the channel and the instrument
assigned to the current position in the channel.
The footer displays the current Menu (i.e. the
one you'll get if you press F7 or F8), the location
in the song, the duration of the song and the current
profile. The profile is marked with an asterisk if it
has been modified since it was last read.
You can mark a region of the song by pressing
and the rotary encoder button. The first press
marks the left part of the selection. The second press
marks the right part of the selection and the third
press clears the selection. You can also press and
hold the rotary encoder to switch the scroll action
from setting position to inserting/deleting time.
When you open a song and press play, the view
scrolls to show you the current position in the song.
Menu items allow you to control which channels are
displayed.
Song View
The Song View shows the song timeline for all
16 channels, including the current instrument for
the channel and the distribution of notes in the
channel.
The current time is marked by a dark
red vertical line that moves across the view as
the song plays. The instrument for the current
channel is highlighed in inverse video.
This view is useful for figuring out where
you are in a song and which channels are active
relative to each other.
Step View
The Step View puts you into Step Mode, and
lets you interact with Express like a step based
sequencer, where the starting time and duration
of each note is quantized to the step's starting
time and duration.
Each square represents a step and the number
of steps displayed is controlled by the Steps per
Measure menu item. You can create an arbitrary
number of pages of steps.
Pressing a note enters that note in the
step and advances to the next note. You can have
multiple notes per step, all in the same channel,
or across multiple channels. Each channel is
represented by a color to give you an idea of
which channels contribute notes to a step.
Press the rotary encoder knob to clear the
current step. A quick press clears the notes
in the step for the current channel. A long
press clears the notes in the step
for all channels.
Sample View
The Sample View puts you in Sample Mode and
displays the waveform of the current sample. In
Sample Mode, function keys F9 through F12 interact
with the sampler instead of the notes in the song.
For example, F10 allows you to play a sample and
F11 allows you to record a sample (if you have
a USB input device connected).
You can also display the waveform for any
of the builtin samples by touching a note sensor,
or display the waveform stored in a WAVE file
by opening a WAVE file using the Sampler menu.
Builtin samples are displayed as long as you
haven't recorded a sample. This helps prevent
accidentally overwriting the new sample while
you're working on it. Otherwise, you can always
display a builtin sample using the Sampler ->
Extract Sample menu item.
In the Sample View, the Location and Duration
in the footer function much like they do in the
other views, except that when you're recording a
sample, the Duration field shows you the maximum
time you can record. After you're done recording,
it shows you the duration of the recorded sample.
You can assign a sample to a note by pressing
and holding the F9 or F12 buttons and then pressing
a note sensor. F9 keeps other samples. F12 clears
other samples. To assign just a part of the sample,
position to the beginning of the part of the sample
you want to assign and press the rotary
encoder button to set the left mark. Then position
and press again to set the right mark.
When you assign the sample, the highlighed section
will be snipped out of the total sample. Press
the rotary encoder a third time to remove
the selection marks.
You can also press and hold the rotary encoder
to switch between scroll mode and zoom mode. In
zoom mode you can rotate the encoder to zoom in
or out on the waveform. Press and hold it again
to go back to scroll mode.
Chord Wheel View+
The Chord Wheel View is the main view for Lightning
and is not available on Express. It depicts the
functions of the touch sensors for playing chords.
The left set of seven touch sensors selects the
chord type. The most common chord types are available
by pressing a single sensor.
- Maj: Major
- min: Minor
- 7: Dominant Seventh
- m7: Minor Seventh
- Maj7: Major Seventh
- 6: Major Sixth
- m6: Minor Sixth
An additional set of seven chord types is available
by pressing two adjacent sensors, for a total of 14
chord types.
- sus2: Suspended Second
- sus4: Suspended Fourth
- aug: Augmented
- dim7: Diminished Seventh
- 7/6: Blues 7/6 Pentachord
- scale: I, ii, iii, IV, V, vi, vii o
- 5: Power Chord (Two Note)
The right set of seven touch sensors selects
the root of the chord and lets you strum the notes
in the chord across multiple octaves.
To select the root of the chord, first press
one of the left sensors to select the chord type,
then press one of the right sensors to select the
chord root. That defines the chord. Then press any
of the other right sensors to play the notes in
the chord. The chord type and root stay in effect
until you select the chord type again.
For example, to play a CMaj7 chord, press the
left sensor in approximately the one o'clock
position (marked 5 on the board) to select
Maj7 as the chord type. Then press the right
sensor in approximately the nine o'clock position
(marked C on the board) to select C as the chord root.
This locks in CMaj7. Now play the notes in the chord
by rotating your finger around the left "wheel"
of sensors.
The current key is indicated at the top of
the Chord Wheel View. You can set the key using
the Song -> Key Signature menu item. This takes
care of the sharps and flats in the key for you
and makes it feasible to play the chords or notes
in the song on such a limited input device.
For example if you want to play along with
a song written in F Major (one flat), set the
Key Signature to F Major and note that B on the
right set of sensors is now indicated as B flat.
Finally, at the bottom of the Chord Wheel
view, you can see the chord you've selected,
as well as the note in the chord you've just
played. The chord name includes the semitone
intervals in the chord in parenthesis, e.g.
(0, 4, 7) and the note includes the MIDI note
number in parenthesis, e.g. Middle-C is (60).
Note Wheel View+
The Note Wheel View is available only on
Lightning. It depicts the functions of the touch
sensors for playing individual notes.
The left set of seven touch sensors controls
the type of note selected. The right set of seven
touch sensors selects a note.
Generally you play the notes with your right
hand on the right set of touch sensors and the
pitch is adjusted by octaves as you rotate
your finger across the sensors clockwise (up)
or counter-clockwise (down) around the wheel.
You can use the left set of seven sensors
to override the default behavior. Press and
hold the left sensor before pressing a note
on the right sensor. Options include:
- Lock: lock the "wheel" to prevent it
from automatically adjusting to a new octave.
- Oct- / Oct+: play the note an octave
lower or higher than it would otherwise play.
- Down / Up: force the wheel to go down or
up instead of letting it decide automatically.
- Flat / Sharp: play the note flatter or
sharper than it would otherwise play.
The current key is indicated at the top of
the Note Wheel View. You can set the key using
the Song -> Key Signature menu item. This takes
care of the sharps and flats in the key for you
and makes it feasible to play the chords or notes
in the song on such a limited input device.
For example if you want to play along with
a song written in F Major (one flat), set the
Key Signature to F Major and note that B on the
right set of sensors is now indicated as B flat.
Log View
The Log View is only available if something (e.g.
error information) has been written to the log.
The Log View displays information on any errors
or crashes that may occur. The information in the
log view is useful for fixing bugs. Please take a
photo of the screen (or copy the text) and send it
to me, as described in the error message. Next,
read the message to see if pertains to a crash or
an error. Unfortunately, crashes are not recoverable
and are displayed after the device reboots. Errors
may be recoverable. If it's an error, save your
work promptly and restart the device.
You can scroll the Log View up and down using
the rotary encoder. You can clear the Log View by
pressing on the rotary encoder button. You can
switch between the Log View and other views using
the Next View and Previous View functions.
Express groups similar commands together into menus. There
are currently 13 menus. In basic operation, press F7 to select
the previous menu or F8 to select the next menu.
Most of the properties that are set with the
following menus can be saved in profiles. You can
update the builtin profiles or create new ones. The
most recent profile you've selected is considered
the current profile. It's restored when the device
powers on.
The following sections describe the menus and menu items.
An asterisk identifies new items added for the September 1st 2024
release.
File Menu
The File Menu lets you read and write MIDI files.
- Current Song - Display the name of the current song.
- New Song - Create a new song using the current profile settings.
- Open Song - Read an existing MIDI file from internal
flash, USB flash or Micro SD card.
- Save Song - Write the current song as a MIDI
file using its current name and location.
- Save In - Write the current song as a MIDI
file in a new location.
- Reload Song - Read the most recently saved
version of the current song, discarding any unsaved changes.
- Rename Song - Rename the current song (does
not automatically save the song).
- Delete Song - Delete the current song from
internal flash, USB flash or Micro SD.
- Create Folder - Prompt to select a parent
folder and create a folder in it with a default name.
- Rename File or Folder - Prompt to select a
file or folder then prompt to rename it.
- Delete File or Folder - Prompt to select a
file or folder then prompt to delete it.
Edit Menu
The Edit Menu lets you cut, copy and paste notes to
and from the clipboard. You can copy within a song or
between songs.
Set the left and right sides of the selection by
pressing the the rotary encoder in Note View. The
first press sets the left side, the second press sets
the right side and a third press clears the selection.
Use the Channel Mute and Solo settings to control
which notes are selected for Copy and Erase.
- Scroll Amount - Specify the amount to scroll
in Note View when turning the rotary encoder (options
include Step, Time, Note and Measure).
- Scroll Action - Specify the action to perform
in Note View when turning the rotary encoder (options include
Set Position and Insert/Delete time). A shortcut is to press
and hold the rotary encoder in Note View.
- Select All - Set the selection to the entire
song (from the first note through the last note).
- Cut Selection - Copy the selection to the
clipboard and delete it from the song.
- Copy Selection - Copy the selection to the
clipboard.
- Delete Selection - Delete the selection from
the song, including the time represented by the selection.
- Erase Selection - Erase the selection from
the song, preserving the time represented by the selection.
- Paste Clipboard - Paste the clipboard to the
current location in the song.
- Quantize Selection - Adjust the starting time
and duration of notes to the nearest step. Set the number
of steps per measure in the Song menu.
Song Menu
The Song Menu lets you manage the high level properties of the song.
- Set Measure Length - Position to the end
of the first measure in Note View and then select this
item to divide the rest of the song into equal measures.
- Insert Tempo Change - Insert a MIDI Set Tempo
message at the current position.
- Insert Time Signature - Insert a MIDI Time Signature
message at the current position.
- Key Signature* - Set the current key. This simplifies
playing sharps and flats. For example, recall that F Major is a
scale with a single flat, B flat. If you set the key signature
to F Major (1 flat) and press B, it will play B flat instead
of B.
- Beats per Measure - Set the top number (numerator)
in the time signature.
- Beat Unit - Set the bottom number (denominator)
in the time signature.
- Set Tempo - Sets the tempo in quarter notes
per minute. This value is set automatically if you use the
Set Measure Length menu item.
- Change Tempo - Make the song faster or slower
by changing the starting time and duration of all notes.
- Steps per Measure - Set the number of steps
per measure for the Step View and Quantize.
- Metronome* - Turn the metronome on or off. When
turned on the metronome starts as soon as you press Record
(F11) to enter Record Ready mode (indicated as RecRdy). Then
pressing a note begins recording. After recording you may
want to position the song to a measure boundary before
recording again. Use Set Tempo to set the metronome tempo.
- Metronome Sound* - Select the sound the metronome
makes when running. By default it is set to Metronome Tick.
You can select any sound from the percussion bank.
- Metronome Volume* - Select the volume of the
metronome sound.
- Clear Song - Clear the song and start over. A
shortcut is to press F9 + F12 together.
Channel Menu
The Channel Menu lets you manage channel properties.
Although channels can be used in many different ways,
it sometimes helps to think of a channel as describing
the activities of a single member of the band, including
selecting an instrument, playing and releasing notes,
varying volume and pitch, etc.
By convention, channel 10 is the MIDI drum channel. All
other channels can have any instrument assigned to them. Only
one instrument can be assigned to a channel at a time.
- Channel - Displays and selects the current
channel. A shortcut is to press F3 for the previous channel
and F4 for the next channel.
- Bank - Selects the bank for this channel.
A bank is a collection of samples. By
default, bank 0 is a builtin collection of 128 General MIDI
instrument sounds and bank 128 is a builtin collection of
drum or percussion sounds. Conventionally, bank 128 is
assigned to Channel 10 to make it the drum channel. You
can assign bank 128 to other channels to create more than
one drum channel. You can also override the builtin
samples with custom samples and/or define new banks.
Note: Although MIDI channels are generally numbered starting
at channel 1 and MIDI banks are generally numbered starting
at bank 0, other devices may number either or both from 0 or 1.
- Instrument - Select the instrument for the
current channel. Sets the previous Program Change
to the program for the new instrument.
- Display - Selects what to display in
Note View and on the LEDs during playback. Options
include All Channels or just the Current Channel.
- Channel Status - Lets you selectively
mute or solo the channel. Multiple channels can
be muted or "soloed". Also controls the notes that
are copied to the clipboard.
- Volume - Sets the volume of the channel
relative to the other channels. The default value is
100, meaning full volume, so use this on the channels
you want to attenuate (reduce the volume of).
- Reset All - Resets the Mute, Solo and Volume
values for all channels to their default value.
- Clear Channel - Removes all the notes
from the channel.
- Create Bank - Creates a new collection
of samples. The bank is initially empty, so touching
note sensors after creating a bank will not produce any
sound. Use the sampler to assign samples to the note
sensors for the new bank.
- Delete Bank - Deletes a bank that was
created using Create Bank. The builtin banks 0
and 128 cannot be deleted.
Event Menu
The Event Menu shows the low level MIDI messages
that represent the song. This menu is context sensitive
and shows slightly different information depending on
the message type. The following items are common to all
message types.
- Time - Displays the time of the current
message in milliseconds. Press and turn the rotary
encoder to move forward and backward in the song.
- Mark - Displays or sets whether the current
message represents the left or right edge of the
selection.
- Find Next - Search for the next message
of the selected type.
- Find Previous - Search for the previous
message of the selected type.
- Delete - Delete the current message
from the song. Use with care!
Settings Menu
The Settings Menu is a collection of miscellaneous
properties that don't fit anywhere else.
- Background Volume - Sets the playback
volume. If you hear static or clipping when you
play a song, try reducing this value and/or
Maximum Voices and USB Input / Output Rates.
- Foreground Volume - Sets the volume
of the notes that are played on the keyboard or
attached MIDI controller.
- Playback Speed - Make the song play
faster or slower. This is a temporary change.
Contrast with Change Tempo, which actually changes
the time and duration of the notes in the song.
- Strum Style - Select the action to
perform when you remove your finger from the
strum pad. Options include Sustain (continue
playing) and Release (stop playing).
- Transpose - Select the number of
semitones to transpose the song. There are
12 semitones in an octave (7 white keys plus
5 black keys).
- Animation Time - The number of seconds
to elapse before the LEDs start displaying an idle
pattern.
- LED Count* (Lightning Only) - The
number of LEDs on the external LED strip.
- LED Pattern* (Lightning Only) - An
optional space delimited specification of the LED
repeat pattern. The first number gives the
zero-based offset of the first LED to illuminate.
The remaining numbers define the repeat pattern
for the LEDS. For example, to illuminate every
LED starting at the first one, specify a pattern
of 0 1. To illuminate every other LED starting
at the first one, specify 0 2. To skip every
third LED, specify 0 1 3. To illuminate every
LED starting at the 12th one, specify 12 1.
If not specified, it defaults to 0 1.
- Loop - Select whether playback loops
back to the beginning when reaching the end of
the song.
- Output Type - Select the type of
audio output to generate. Options include: AUX, USB
and AUTO. AUX is audio output to the standard 3.5 mm
(1/8 inch) audio connector with powered speakers
or headphones. USB is USB audio to the connector
labeled USB 2 with a USB audio adapter, headset or
speakers. AUTO selects USB audio if a USB audio
device is available, otherwise AUX. The default
is AUTO
- USB Input Rate - Selects the USB input
rate in samples per second (Hertz or Hz). The options
available depend on the capabilities of the device
that is connected to USB 2. Input rates above 32000 Hz
are automatically downsampled and are represented by
two numbers, separated by a slash. The first number
indicates the external rate and the second indicates
the internal rate. Experiment with the available
rates to get the best combination of audio quality
and performance.
- USB Output Rate - Selects the USB output
rate in samples per second (Hertz or Hz). The options
available depend on the capabilities of the device
that is connected to USB 2. Output rates above 32000 Hz
are automatically upsampled and are represented by
two numbers, separated by a slash. The first number
indicates the internal rate and and the second indicates
the external rate. Experiment with the available
rates to get the best combination of audio quality
and performance.
- AUX Output Rate - Selects the AUX output
rate.
- Sample Input Level - Selects the input
level for recording samples in decibels (dB). Values
less than zero represent attenuation (reduced gain
or volume). Values greater than zero represent
amplification (increased gain or volume).
- Sample Output Level - Selects the output
level for playing back samples in decibels (dB). Values
less than zero represent attenuation (reduced gain
or volume). Values greater than zero represent
amplification (increased gain or volume).
- Maximum Voices - Configures the number of
voices available to the synthesizer. The synthesizer
allocates a voice for each note that is playing on
each channel. Reducing this value can improve
performance. Increasing this value can improve
quality, depending on the characteristics of the
music you're playing.
- Memory Usage - Display information
on the amount of free memory available for samples,
sample groups and other purposes. The display shows
Total Free Bytes (TFB), Largest Free Block (LFB) and
Total Allocated Bytes (TAB) for two types of
internal RAM.
Note: be sure to configure USB for input and output
before using USB audio. To do this, connect a USB cable
between the USB-C connector to the left of the display
and the connector labeled USB 1. This enables the connector
labeled USB 2 for USB input and output. See the
Getting Started guide for more information.
Profile Menu
The Profile Menu lets you manage profiles. Profiles
are collections of settings that are stored in internal
flash. They include song properties, like channel
instrument assignments, as well as user interface
settings. Playlists are also stored in the profile.
When you create a new song. The current profile
settings are applied to the new song.
When you open an existing MIDI file, the properties
of the song are applied to the profile. This makes it
easy to use the properties of an existing song to
create a new song in the same style.
- Profile - Displays the current profile
and lets you select another profile. Turning the
rotary encoder displays profile names. The profile
is loaded when you press the rotary encoder.
- Reload Profile - Reloads the profile
from internal flash memory.
- Apply to Song - Apply the current
profile to the song. At present, this applies
only the current instrument set to the song.
- New Profile - Save the current
settings as a new profile in flash memory. The
profile is automatically given a new name.
- Save Profile - Save the current
settings to the profile.
- Rename Profile - Rename the current
profile.
- Delete Profile - Delete the current
profile. The last profile cannot be deleted.
Pattern Menu
The Pattern Menu lets you control the pattern generator.
The pattern generator creates strums and arpeggios for
instrument channels and drum grooves and fills for the
drum channel (Channel 10).
- Pattern Generator - Turns on the pattern
generator and selects its speed relative to the song's
tempo.
- Chord Type - For instrument channels,
selects the type of chord (e.g. Major, minor, etc.)
Play the chord by pressing the key (C through B)
corresponding to the root of the chord.
- Chord Style - For instrument channels,
selects the style of the type of chord (e.g. strums,
arpeggios).
- Drum Groove - For the drum channel (Channel 10),
selects a drum groove.
- Drum Fill - For the drum channel (Channel 10),
selects a drum fill.
Reverb Menu
The Reverb Menu lets you control the reverb filter.
The reverb filter is an implementation of Jon Dattorro's
reverb algorithm. See
https://ccrma.stanford.edu/~dattorro/music.html
and
https://ccrma.stanford.edu/~dattorro/EffectDesignPart1.pdf
for more information.
Parameters are set in the range of 0 to 100, based
on the range of permissible values for the underlying
property (e.g. 100 ms for maximum pre-delay).
- Reverb - Turns the reverb filter on or off.
- Decay - Set the rate at which reverberations
die away.
- Wet/Dry Mix - Set the percent of generated
reverb relative to the original input signal.
- Pre-Delay - Set the delay before
the first reverberation.
- Pre-Filter - Set the pre-reverb low
pass filter amount.
- Damping - Simulate the affect of a
hall filled with softer surfaces.
- Decay Diffusion - Control how close
together the reverberations sound at the decay
phase.
- Input Diffusion 1 - Control how close
together the reverberations sound at the first
two all pass filters.
- Input Diffusion 2 - Control how close
together the reverberations sound at the second
two all pass filters.
ADSR Menu*
While the Articulation Menu lets you specify
the articulation parameters, including ADSR envelope
for any zone (combination of sample and note range),
the ADSR Menu lets you globally override the ADSR
envelope for all notes.
- Attack* - Set the amount of time for the volume
of the note to go from zero to full volume.
- Decay* - Set the amount of time for the volume
of the note to go from full volume to the sustain
level.
- Sustain* - Set the volume level that
the note reaches during the decay phase. A value
of 1 indicates the level does not decrease during
the decay phase and the note continues playing
as long as the note is pressed.
- Release* - Set the amount of time
for the note to go to zero volume after it
is released.
Playlist Menu
The Playlist Menu lets you create and manage lists
of MIDI files to play. Playlists are stored in the profile.
You can have one playlist for each profile.
Pressing Play after creating or loading a playlist
plays the next song in the list. As each song finishes
the next song in the list plays.
You can advance to the next song by pressing F12 (End
of Song). Playback will pause at the end of the song
if the song is modified. This gives you a chance to
save the song.
- Playlist Item - Display the name of the
current song in the playlist. Push and release the
rotary encoder and rotate to select a new song.
- Add Song - Browse for a MIDI file on
internal flash, USB flash or Micro SD card and
add to the playlist. Songs are added in alphabetical
order, based on their full path name, including folder.
- Add Folder - Browse for a folder of
MIDI files on internal flash, USB flash or
Micro SD card and add to the playlist, optionally
including any MIDI files contained in subfolders.
- Remove from Playlist - Remove the
current song from the playlist. The song remains
in memory until you open or create a new song.
- Clear Playlist - Remove all songs
from the playlist.
- Shuffle Playlist - Shuffle the songs
in the playlist.
Network Menu
The Network Menu lets you connect to WIFI to use
the web browser interface or to download firmware updates.
The web browser interface shows you the Express display
on a larger web browser page and lets you interact using the
keys on a standard keyboard.
To navigate to the web browser interface, use the items
in this menu to connect to WIFI and start the Web Server. Then
open a browser on the same network and point it to
http://ip-address where ip-address is the Current Address
displayed in this menu (e.g. http://192.168.1.26).
Alternatively, you can configure Express as a standalone
WIFI network by pressing the little white button to the top
left of the display for two seconds. Express will display its
SSID, password and IP Address. Connect to this SSID from
another device and open the browser page as described.
- Current Address - Display the connection
status, including the IP address if connected.
- Connect to WIFI - Connect to WIFI, optionally
using a previous connection or creating a new connection.
- Disconnect from WIFI - Disconnect
from WIFI and free any resources allocated to
the connection.
- Start Web Server - Start the embedded
web server. This is required if you want to use
the web browser interface.
- Stop Web Server - Stop the web server
and free any resources allocated to it.
- Join MIDI Network* - Join a connectionless
MIDI network. This allows you to send and receive notes
you play with others. Note that currently you cannot join the
MIDI Network if you have connected to WIFI in the same
session. You will need to restart your device before
you can join the MIDI network.
- Leave MIDI Network* - Leave a connectionless
MIDI network.
- MIDI Network ID* - Specify the sharing ID for
the MIDI Network. The MIDI Network shares notes with all
devices that are set to the same ID.
- MIDI Network Role* - Specify what you'd like
to send or receive on the MIDI Network.
- None: Do not send or receive any events
- Performer: Send notes you play
- Listener: Receive notes played by others
- Performer+Listener (default): Send and receive notes
- Director: Send commands such as Play and Set Tempo
- Actor: Receive commands such as Play and Set Tempo
- Director+Actor: Send and receive commands
- Performer+Director: Send commands and notes
- Listener+Actor: Receive commands and notes
- All: Send and receive commands and notes
- Update Firmware - Check for updated firmware
containing new functions and bug fixes. Download
and install if available. Requires an internet-accessible
WIFI connection.
- Copy OTA to Factory - This is an advanced
option. Please do not use unless requested by
technical support.
Articulation Menu
The Articulation Menu lets you adjust synthesizer
parameters that control amplitude, pitch and timbre to
produce an expressive musical note.
The properties in the Articulation Menu are part
of the Sample Group. You can save Sample Groups to
files and restore them later. You can also define a
startup Sample Group that is saved as part of the
Profile. This lets you quickly restore a complex set
of properties for banks, channels and zones. See the
Sampler Menu for more information.
The Articulation Menu is divided into
the following sections:
General Parameters
The General Parameters are a collection
of high-level properties that control the mapping
of a sample to a note or range of notes.
- Zone - Select the zone pertaining to
the remaining items on the menu. There is one zone
for each sample you assign to a channel. The zone
defines a collection of properties for a range of
notes. Selecting this item and turning the rotary
encoder shows you all the zones defined for the
channel. Each instrument has it's own set of zones.
To find a zone directly touch a note sensor in
the Sampler View and it will automatically select
the corresponding zone values in this menu.
- Key Center - Specifies the note that
represents the center of the zone. This is
initially set to the key you press when you assign
a sample to a zone. The synthesizer adjusts the
pitch of other notes relative to this value. Set
this value to the note associated with the pitch
of the sample if you want this and other notes
to have the correct pitch. The value shows the
MIDI key number (where 60 is middle C) as well
as note name and octave.
- Fine Tuning - Use this if you want
the sample to accurately represent the pitch of
the note indicated by the Key Center and it is
too high or too low. If the sample is slightly
sharp, use a negative value. If the sample is
slighly flat, use a positive value.
- Low Key - Sets the first note in
the zone. When assigning multiple samples to
a bank, Express divides the range between each
new sample in half to arrive at this value.
If you want to play more than one sample
concurrently when a note is pressed, set
this value so that it overlaps with a
neighboring zone.
- High Key - Sets the last note in
the zone. When assigning multiple samples to
a bank, Express divides the range between each
new sample in half to arrive at this value.
If you want to play more than one sample
concurrently when a note is pressed, set
this value so that it overlaps with a
neighboring zone.
Amplitude Envelope
The Amplitude Envelope settings control
changes in the volume of each note as it is played.
- Attack - Set the amount of time for the volume
of the note to go from zero to full volume.
- Decay - Set the amount of time for the volume
of the note to go from full volume to the sustain
level.
- Sustain - Set the volume level that
the note reaches during the decay phase. A value
of 1 indicates the level does not decrease during
the decay phase and the note continues playing
as long as the note is pressed.
- Release - Set the amount of time
for the note to go to zero volume after it
is released.
- Delay - Set the amount of time at
zero volume before the Attack phase.
- Hold - Set the amount of time at
full volume following the Attack phase.
Modulation Envelope
The Modulation Envelope settings control
the pitch and filter cutoff of each note as
it is played.
- Attack - Set the amount of time
for the modulation of the note to go from zero
to full value.
- Decay - Set the amount of time
for the modulation of the note to go from full
value to the sustain level.
- Sustain - Set the modulation level that
the note reaches during the decay phase. A value
of 1 indicates the level does not decrease during
the decay phase and the modulation continues
as long as the note is pressed.
- Release - Set the amount of time
for the note to go to zero value after it
is released.
- Delay - Set the amount of time
with no modulation before the Attack phase.
- Hold - Set the amount of time at
full modulation following the Attack phase.
- To Pitch Set the value to which
the modulation envelope influences pitch.
- To Filter Cutoff - Set the value
to which the modulation envelope influences
the filter cutoff frequency.
Vibrato LFO
The Vibrato LFO settings control
how the vibrato low frequency oscillator is
applied to each note to adjust its pitch.
- Delay - sets the amount of time
to delay between pressing a note and starting
the vibrato LFO.
- Frequency - Sets the frequency
of the vibrato LFO.
- To Pitch - Sets the pitch range
of the vibrato LFO.
Modulation LFO
The Modulation LFO settings control the
effect of the modulation low frequency oscillator
on the note as it plays.
- Delay - Sets the amount of time
to delay between pressing a note and starting
the modulation LFO.
- Frequency - Sets the frequency of
the modulation LFO.
- To Pitch - Sets the pitch range
of the modulation LFO.
- Filter Cutoff - Sets the degree
to which the modulation LFO influences the
filter cutoff frequency.
- Volume - Sets the degree to which
the modulation LFO influences the volume (e.g.
tremolo).
Lowpass Filter
The Lowpass Filter settings control the
attenuation of higher frequencies.
- Resonance (Q) - Sets the degree
to which the filter gives particular frequencies
more gain than others.
- Cutoff Frequency - Sets the pitch
at which the filter attenuates volume.
Loop
The Loop settings control the operation of
the sample looper. The loop identifies a regular
or repeating part of the sample that is played
continuously until the volume decays to zero or
the note is released.
- Mode - Controls looper operation.
Values include: No Loop (disables looper); Through
Release (loop plays until end of sound); Until
Release (loop plays until note is released, then
remainder of sample plays)..
- Start - Sets the starting sample
of the loop. To set this value accurately, use
the Sample View (and possibly its zoom feature)
to position the sample to the start of the loop.
Then return to this menu item and press and hold
the rotary encoder until a value appears in this
field.
- End - Sets the ending sample
of the loop. To set this value accurately, use
the Sample View (and possibly its zoom feature)
to position the sample to the end of the loop.
Then return to this menu item and press and hold
the rotary encoder until a value appears in this
field.
Miscellaneous and Commands
The remaining parameters are described here.
- Pan - The relative volume of the left
and right channels.
- Attenuation - The degree to which the
volume of the sample should be reduced when playing
a note based on the sample.
- Reset to Original Values - Resets
all of the above properties to their original
values. Note that the original value for Key
Center may not be available.
Sampler Menu
The Sampler Menu lets you control the sampler.
- Record Sample - Selects the Sample
View and displays the shortcut for recording
a sample (F11).
- Play Sample - Selects the Sample
View and displays the shortcut for playing
a sample (F10).
- Extract Sample - Selects the Sample
View and displays the shortcut for extracting
a sample from an existing note (press the note).
- Assign Sample (Keep Others) - Assigns
the current sample to the most recently pressed
note, keeping any other sample assignments for
nearby notes in the same instrument. F9 + Note
is a shortcut for this in the Sample View.
- Assign Sample (Clear Others) - Assigns
the current sample to the most recently pressed
note, clearing all other sample assignments for
the instrument. F12 + Note is a shortcut
for this in the Sample View.
- Read Wave File (.wav) - Reads a
sample from a standard uncompressed WAVE file. For
best results the WAVE file should contain the audio
for a single channel, at 16 bits per sample, and
a rate of no more than 24000 samples per second.
Multiple rates and higher channels are supported
for experimental purposes.
- Write Wave File (.wav) - Writes the
current sample to a WAVE file.
- Read Sample Group (.grp) - Reads a
Sample Group from a file and restore the bank
definitions, samples, and articulation parameters
that it contains. The Sample Group can be created
using the Write Sample Group menu item.
- Write Sample Group (.grp) - Writes a
Sample Group to a file so that it can be restored
later using the Read Sample Group or Startup Group
menu items. The Sample Group contains the bank
definitions, samples and articulation parameters.
These files can get large, so I recommend using an
external Micro SD Card or USB Flash.
- Startup Group - Configures a Sample
Group to restore at power up. Don't forget to
save the current profile in order for this item
to take effect at the next startup.
Function Keys
Express uses function keys to control operations. The following
tables show the function key definitions for Express. The touch
display popup function key menu on Lightning has similar functions.
To access the function keys on Lightning, press the lower right
corner of the display to pin the menu in place. Press it again to
unpin. Once you get familiar with the location of the items on
the popup menu, you can use the shortcut popup menu. To do this,
press the general location for the function you want. This displays
the menu. Adjust your location if necessary and release. This hides
the menu.
Basic Operations
The function keys for basic operations are:
F9 |
F10 |
F11 |
F12 |
Beginning of Song |
Play / Stop |
Record |
End of Song |
F5 |
F6 |
F7 |
F8 |
Previous View |
Next View |
Previous Menu |
Next Menu |
F1 |
F2 |
F3 |
F4 |
Octave Down |
Octave Up |
Previous Channel |
Next Channel |
To Clear the song, press Beginning of Song (F9) and
End of Song (F12) at the same time.
To enter Overdub mode, press Record (F11) while
Playing (F10) or Play (F10) while Recording (F11).
Yes / No Prompts
The function keys for yes / no prompts are:
F1 |
F2 |
F3 |
F4 |
Cancel (No) |
Confirm (Yes/OK) |
|
|
Text Input Prompts
The function keys for text input for
names and passwords are:
F5 |
F6 |
F7 |
F8 |
Previous Position |
Next Position |
Insert Character |
Delete Character |
F1 |
F2 |
F3 |
F4 |
Cancel (No) |
Confirm (Yes/OK) |
Previous Character |
Next Character |
You can also rotate the rotary encoder to select
a character or press the rotary encoder to move on
to the next character.
Factory Reset
On Express, the Factory Reset button is the little
white button located to the bottom left of the display.
See the
Quick Reference Guide for a digram showing
its location.
To return your device to its original state,
press and hold the factory reset button for ten
seconds while plugging the device in. This erases
any songs, profiles, samples or sample groups you’ve
saved in the internal flash memory. External media
is not modified. Internet firmware updates are
replaced by the factory image.
On Lightning, Factory Reset is currently a bit
hard to get to. You have to use a wire to connect
pin 18 on the ESP32-S3 sub-assembly to a convenient
ground (such as the USB connector case) while
powering on. We plan to make this easier in a future
version of the hardware.
Limitations
Express really pushes its hardware to the
limits. Here are some implementation details to
give you a better idea of what you can do with it.
CPU
The synthesizer is processor intensive. The
number of voices and the sample rate are two key
parameters that affect performance.
Express allocates a voice for each note that
is playing on each channel. If a free voice is not
available, it selects the voice that's been playing
the longest and reallocates it.
To provide flexibility, Express lets you set the
maximum number of voices and the sample rate.
If your music demands
lots of voices, you can try reducing the sample rate. If
your music demands high quality samples, you can try
reducing the number of voices.
When the number of voices and the sample rate are
both too high, the synthesizer can't keep the audio
pipeline full and you hear noise.
By default, Express operates at either 22050 or
24000 16-bit samples per second (Hz) and 16 voices.
To reduce load, Express downsamples USB audio
input and upsamples USB audio output when the respective
rates are above 32000 Hz.
To allow experimentation with
higher sample rate audio, WAVE files are not currently
downsampled.
Note that these sample rates are based on non-lossy
content, so it's not really fair to compare them to lossy
CD-quality MP3 audio at 44100 Hz.
RAM
After powering on with default setup
parameters, Express has about 8 MB of free memory available.
Express manages this memory carefully for samples and sample
groups so it doesn't run out.
Express allocates about 40% of
available memory for the sample buffer when you record a
sample. When you stop recording, it resizes the buffer to
the amount required and frees the rest. This means you can't
use all of available memory for a single sample.
To get an idea of how much time is available for
recording, consider the sample rate and the number of
bytes per sample. For example 30 seconds of audio at
24000 Hz will consume about 1.44 MB of RAM.
As you work with samples, you will likely find that
short samples with loop points work well and can produce
sustained audio of virtually any duration. Express makes
it easy to snip out the part you want from a larger sample
and define loop points.
FLASH
Express provides access to three types of flash
memory: builtin local flash, Micro SD Card flash and
USB flash.
The builtin flash filesystem is about 2.5 MB and
contains profile settings, demo songs and any songs,
samples or sample groups you save to it.
The profiles are small and take a total of about
5 KB. The demo songs take about 1.5 MB. That leaves about
1 MB in local flash for your songs and samples.
I recommend storing songs and samples on a Micro SD
Card so that you can share them and back them up, but if
you want to store them to local flash and you run out of
storage, you can delete the demo songs or folders using
the File -> Delete File or Folder menu item.